Col Beer and I are working on a performance project for the GradCertFlexLearning at
CQUniversity, and our proposal is based on creating a Learning Network that creates a sense of ownership, gives space, and builds a network where students, staff, and industry members can interact.
Henze, Dolog and Nejdi (2004) proposed that adaptive hyper media systems be built taking into account the different needs of the students to facilitate learning.
Adaptive educational hypermedia systems are able to adapt various visible aspects of the hypermedia systems to the individual requirements of the learners and are very promising tools in the area of e-Learning. Especially in the area of e-Learning it is important to take the different needs of learners into account in order to propose learning goals, learning paths, help students in orienting in the e-Learning systems and support them during their learning progress.
At the moment this technology is only in its infancy at CQUniversity. Learning portals are built as part of the Learning Management Systems within a defined academic learning space, creating duplication of data within a particular degree structure such as the Bachelor of Professional Communication. Utilising the idea of an adaptive dynamic space is one way that can be found to avoid duplication and to create a learning space that is specific to a program, not just one that links to individual subjects. The main concept originated in the examination of the CDDU collaborative website (Wiki) at CQU and the main focus of that Wiki can be enlarged to incorporate program offerings, and subsidiary data flows, within those programs.
Tim O’Reilly (2005) states that, ‘hyperlinking is the foundation of the web. As users add new content, and new sites, other users discover the content and link to it binding it into the structure of the web. Much as synapses form in the brain, with associations becoming stronger through repetition or intensity, the web of connections grows organically as an output of the collective activity of all web users.’ What O’Reilly is highlighting is the web’s power, and our power, as web users, to harness the collective wisdom that resides in hyperspace.
CQUniversity has, as part of its online learning and teaching responsibilities, adopted Blackboard and Webfuse as the Learning Management Systems (LMS). While these are good for the delivery of most courses, the systems do not offer the flexibility and dynamism that is current in web development and course delivery. One situation that has arisen is that there is a lot of duplication of data into the Bachelor of Professional Communication (BProfComm). The disciplines that teach into the BProfComm are Public Relations, Journalism, Multimedia, Visual Media, Film Studies, Media and Cultural Studies, Marketing and Human Resource Management. Each of these disciplines is fundamentally different from other disciplines within the university, but have similarities with each other. Each of these disciplines create their own space on the Learning Management System with their own teaching and learning environment. Each discipline, duplicates to some extent, the way that students collect data, and transmit data within the discipline and within the degree. For instance, Public Relations, Journalism, Visual Media, Media and Cultural Studies, Marketing and Human Resource Management utilise news feeds from the varying media around the world, but there is no central place within the degree’s online space where all students enrolled in the BProfComm can go to access this data. Duplication like this is wasteful for students, it is time-consuming for staff, and it is a simplistic way to build a learning centred environment that is not student centred.
Learning centres are dispersed within their own discipline, they are basic and built on Web 1.0 technology, and there is little dynamic interaction with the vast networks, media outlets, weblogs, and social communities that have developed over the last couple of years. As Beer and Jones (2008, p. 3 of 6) argue, “…if a student or staff member wishes to engage in any form of e-learning they must use the system that has been selected by the institution … the technology available to individuals has been outstripping the functionality and usability of the technology provided by institutions.” There is currently no sense of ownership of place, or space, for learning, or ‘for guiding the development of a learning centred learning environment’ (Clark & Maher, 2001, p, 2) in the current system.
The current LMS is basically a static page, and while it can have RSS feeds incorporated into its structure it does not have the look and feel of a dynamic learning space that has real world counterparts. The difficulty is in incorporating current Web 2.0 technology such as podcasts, RSS feeds, social blogging, Wikis, social bookmarking, and other web appliances in the above LMS.
One of the main issues is to provide a place, a virtual centre, where the students have a sense of ownership, and have control over their learning environment. Clark and Maher (2001, p. 2) state that:
Today, we have the ability to create very sophisticated and complex interactive virtual environments … These virtual environments are populated by communities, which are able to interact and communicate with each other in many forms. These virtual environments have the shapes, form, structures and functionality that are akin to the physical world.
If they have the shape, form and functionality of the physical world then they should have the immediacy of the physical world as well, with the feel of that immediacy. The network envisages the interaction of students, and the wider public, in its growth and development providing the site in which learning can occur. We propose a framework that is built on what Maher and Clark (2001. p. 6) describe as ‘model for virtual learning … [where] the technology aspect of a learning environment can be supported by a virtual worlds, the learning theory … is constructivist, and the design model … is situatedness.’
The theory behind the model is constructivist, making explicit the learning experience of students and takes into account the situational context in which learning takes place. What is envisaged is a place for interaction, where the learning is authentic and meaningful, where data is gathered to form collaborations between the teacher, student, graduates, industry, and the wider community (Maher & Clark 2001). The ProfComm network, as it will be called, is designed specifically for the context in which the students find themselves.
Instead of students, and staff, utilising static web pages and links to construct learning spaces, the concept is to construct a Learning Network where the information for all BProfComm students is brought to the one place, building a portal for guiding and developing the construction of lifelong learning driven by Web 2.0 technology, such as RSS feeds, social bookmarking (folksonomies), blogging, and other formal and informal learning supports on the one page, making that page a dynamic collection accessible for everyone in the BProfComm. Staff can, for instance, create a collection of tagged pages via Del.icio.us and feed them through Pipes (a data aggregator) to sort and deliver them to the Network in a custom feed. The intriguing notion is that one web portal can facilitate the bringing together of independent disciplines into a transdisciplinary place which is learning centred and designed specifically for the context.
As well as this, and much more importantly, it provides a space where students can become the researchers, teachers, and disseminators of their own creations. What the Network has the capacity to do is to,
… imbue students with a sense of intellectual purpose, instill in them a desire to make a difference, provide them with opportunities to reach a wider audience, and furnish them with the tools to break new ground. By recasting students as researchers and teachers, we invite them to participate in what is arguably the most exciting and fulfilling aspect of university life: the production of new knowledge’ ( Sword & Leggott 2007, p. 1).
Journalism students can feed their stories, photo-media students can feed their portfolios, PR students can start to develop their own PR kits, and it can be the one place where students can control what happens to their intellectual outputs.
One of the hardest parts about this, from an academics perspective, is the relinquishing of authority, and control, by the academics themselves. While we know more about certain things then they do thay also know things that we do not. We must back away from out insistence on being seen as the ‘experts’ and instead be seen as both learner and teacher. In the same way, or students should be encouraged to see themselves as both teacher and student. At one end of the scale we have students who are poor at what they do and at the other end we have students who excel at what they do. The aim is to get students, and staff, to surpass what they thought they could do, and become exemplars of lifelong-learning (Sword and Leggott 2007).
This, we suggest, is the way forward for this learning network, a place, a learning environment where both staff and students are able to surpass what they previously thought they could do.
References
Beer, C & Jones. D 2008, Learning Networks: Harnessing the Power of Online Communities for Discipline and Lifelong Learning, Paper presented at the Lifelong Learning Conference 2008: Reflecting on Successes and Framing Futures, CQU, Rockhampton.
Chickering, A.W and Gamson, Z.F 1991, Applying the Seven Principles for Good Practice in Undergraduate Education, New Directions for Teaching and Learning, 47, Fall 1991, San Francisco: Jossey-Bass Inc.
Clark, S., & Maher, M 2001, The Role of Place in Designing a Learner Centered Virtual Learning Environment, Computer Aided Architectural Design Futures Conference, Eindhoven University of Technology, Eindhoven, Holland, 8-11July.
Henze, N., Dolog, P., & Nejdl, W 2004, Reasoning and Ontologies for Personalized E-Learning in the Semantic Web, Educational Technology & Society, 7 (4), 82-97),
O’Reilly, T (2005), What Is Web 2.0 Design Patterns and Business Models for the Next Generation of Software, O’Reilly.com.
Sword, H and Leggott, M 2007, Backwards into the Future: Seven Principles for Educating the Ne(x)t Generation, Innovate: Journal of Online Education, 3 (2),